Tag archive for "money"

Xbox 360

Flamebait Friday Debate: Is There Any Point In Pre-Ordering Anymore?

No Comments 02 November 2011

It’s Batman: Arkham City day today and by now, most of you know by now that locally, the release has become pretty controversial as the PS3 collector’s editions have been delayed to next week only, leaving some of the biggest fans completely disappointed.

What’s the point of pre-ordering again? Putting down your order and/or money well ahead of time to ensure that, come release day, you will not be disappointed. But… that’s exactly what you’re setting yourself up for because once it goes south, there’s nothing you can do about it.

You sit at home like an emo panda, twiddling your bat-thumbs while all of the common folk of the world simply walk into a store and pick up a copy off of the shelf while you wait, or even worse, are already playing because some store broke the release date again.

The fans, the one’s most excited, are the ones who are left hanging, but not literally.

Xbox 360

NHL 12 – Review Sony PS3

No Comments 30 October 2011

1319932993 66 NHL 12   Review Sony PS3

Until recently it has been the case that successful sports games are effectively a license to print money. Releasing new editions of a great game on a yearly basis, often with little more than an updated team list and a few cosmetic changes, yet charging full price has not been uncommon practice for publishers in the past. however, these days gamers have wised up and are demanding more, no longer content with buying the same game as last year but with different packaging. For this reason NHL 12, the latest in EA’s long running ice hockey simulator par excellence, boasts improved defensive AI, a ‘full contact physics engine’ and a whole new ‘Be a Legend’ mode to improve upon last year’s already universally adored version of Canada’s national sport. The question is then, is this enough to justify shelling out full price for?

Playstation 3

Upgrades to extend B-52 Bomber’s lifespan until 2044

No Comments 23 October 2011

 

re; “the majority of B-52 fleet will have logged so many flight hours that the wings will no longer be able to sustain the fatigue after 84 years of service and the airframes will have to be retired.”

All the the H model B-52s were “built” by modifying previous models work that included Zero Lifing* the wings so there is plenty of precedent of putting new wings on them.

* Replacing all wearing parts to allow the wear counter to be set back to zero. in this case the design was modified to make the wings stronger.

…………………………………………………………………………………………………………………..

The Air Force might have plenty of TF-33s on hand but replacing eight of them with four modern engines of the appropriate thrust would save money in the long run in fuel, and maintenance costs.

comment Upgrades to extend B 52 Bombers lifespan until 2044 Slowburn – October 10, 2011 @ 03:49 am PDT

The problem with that analogy is that ignores the several revolutions in airframe and power plant design between 1917 and 1952. The only thing close to a revolution since 1952 is the emergence of composite materials.

comment Upgrades to extend B 52 Bombers lifespan until 2044 Slowburn – October 10, 2011 @ 10:07 am PDT

the black budget aircraft an$wer$ to none.

we’ll have aircraft nearly a hundred years old carrying nukes?

Will they be nearly a hundred years old also?

comment Upgrades to extend B 52 Bombers lifespan until 2044 Griffin – October 10, 2011 @ 10:15 am PDT

Slowburn, I had the same thought on engines.

The one ‘stat’ that is most fascinating is that the “youngest” BUFF airframe is older than the oldest pilot flying them. Considering the point of the article, the Air Force should research airframe histories because they might find one that is being flown by a grandson of a pilot that flew the same airframe!

In the 80s, I was talking to a friend who worked on the B-2 project. He told me how they thought about “battle damage” repairs to that aircraft’s high-tech radar-absorbtive surface. Their conclusion was that it was a “throw away airplane” that if it went to war, it was the “end of the world” so repairing it wasn’t a necessity. I countered his argument by reviewing the B-52′s history. it was designed as a high-altitude strategic bomber. by the time it was deployed, its mission changed to low-level penetration. then it became a high-altitude conventional bomber during the Vietnam conflict. Now it has returned to a stratigic role with ‘stand-off’ weapons. Talk about versatility!

comment Upgrades to extend B 52 Bombers lifespan until 2044 History Nut – October 10, 2011 @ 11:33 am PDT

BUFF only stands for Big ugly fat Fellow among the politically correct. I realize that you have to maintain a sense of decorum here, but you could have used the name most often given it by pilots (one of my cousins) and mechanics (my father), like this Big ugly Flying F*cker!

comment Upgrades to extend B 52 Bombers lifespan until 2044 Rocky Rawstern – October 10, 2011 @ 03:28 pm PDT

The crews flying the aircraft are uniformly younger than the plane they’re flying. The actual point here is that a 10 year war and economic depression has left the USAF with totally obsolete aircraft fit only for bombing the bezeezus out of 3rd world countries.

comment Upgrades to extend B 52 Bombers lifespan until 2044 Rufus Frazier – October 10, 2011 @ 05:20 pm PDT

One of the things I read – is that these aircraft have such a LONG life in them because they do so few hours actually flying. Where as a commercial passenger or freighter HAS to more or less remain running all the time to make ends meet, thus their take off landing cycles and flying hours are huge per year….

But the B52′s I recall, have something like 300 hours or less flying time per year – so the entire air frame – with appropriate care, SHOULD last a very long time anyway.

comment Upgrades to extend B 52 Bombers lifespan until 2044 mr Stiffy – October 10, 2011 @ 07:02 pm PDT

Long live the BUFF, the fearsome ability of a single B52 whether dropping dozens of 500lb bombs or dropping a 20,000lb+ bomb that unique capability will certainly keep it a potent weapon in our arsenal.

comment Upgrades to extend B 52 Bombers lifespan until 2044 Michael Gene – October 10, 2011 @ 07:40 pm PDT

More than a few BUFF crews have been overheard saying that when the last B-2 is flown to Davis-Montham to be scrapped the crew will catch a ride home in a B-52 !

comment Upgrades to extend B 52 Bombers lifespan until 2044 bigal – October 10, 2011 @ 07:53 pm PDT

Nothing says “Shock and Awe” like a grid strike from a B-52. It’s hard to even imagine an entire square kilometer being bombed into nothing but dust. I think if we’re were bombing the hell out of the Taliban and other terrorists day and night with B-52′s instead of those puny drones, there would be a lot less terrorists in the world. ***SUPPORT OUR TROOPS*** !

comment Upgrades to extend B 52 Bombers lifespan until 2044 Flyfishsoup – October 10, 2011 @ 08:56 pm PDT

re; comment dapper – October 10, 2011 @ 09:32 am PDT

It is always better to fight an enemy on his soil rather than your own. they started it.

comment Upgrades to extend B 52 Bombers lifespan until 2044 Slowburn – October 11, 2011 @ 05:53 am PDT

I’m glad we will be able to reign terror on innocent people, especially the little children. if we don’t vaporize them early in life they will just vaporize us later. And those goats! I hate freakin’ goats!

Seriously folks, are you familiar with the term “collateral damage”? this is the machine that defines the term, as flyfishsoup so aptly points out.

Ask yourself this. if the tables were turned and some country had the ability to bomb a square kilometer of the USA into dust with impunity, how do you think we would retaliate?

comment Upgrades to extend B 52 Bombers lifespan until 2044 Max Orbit – October 14, 2011 @ 05:59 am PDT

Xbox 360

Top Three First Person Shooters to Follow

No Comments 20 October 2011

1319078047 66 Top Three First Person Shooters to Follow

We are quickly coming up on the holiday season, which to most gamers means one thing: Amazing first person shooters are being released soon. The competition between the FPSs this year will be fierce and deciding where your money goes will be tough.

There are three first person shooters that you should keep your eyes on: call of Duty: Modern Warfare 3, Battlefield 3 and Rage.

Hype around these three games has been phenomenal and each production company is obviously touting that their title is the best; however, the choice really breaks down to what type of first person shooter you really want to play.

RAGE – October 4, 2011

Rage’s main selling point thus far has been that it is being developed by Id Software, the team that created the DOOM and Quake franchises. like the previous Id Software releases, Rage is filled with horrific creatures, giant guns and lies in a post-apocalyptic setting. Rage is going to be the type fast-paced over the top gaming that both casual and hardcore gamers will enjoy. Vehicle combat, mutants, raider gangs and the Authority will be presented in awesome graphics via Id Software’s new idTech 5 technology, promising a gaming experience like no other before it.

CALL OF DUTY: MODERN WARFARE 3 – November 8, 2011

Modern Warfare’s trilogy is finally coming to an end this November and gamers couldn’t be more excited about the prospect. Each year for the past 6 years, a new call of Duty game has been released and they have all consistently been rated extremely well by critics and fans alike. this installment in the Modern Warfare series is sporting new weapons, updated graphics and an end to a fascinating multi-game storyline. Nevertheless, the selling point for Modern Warfare 3 is by far its online gaming. As far as sales and online gaming activity go, MW3 will easily be the victor among any other first person shooter during the upcoming year.

BATTLEFIELD 3 – October 25, 2011

Battlefield 3 is looking to be MW3′s primary competition this year in that it is a first person shooter designed around contemporary battle that utilizes strong storytelling and impressive weaponry. However, among fans of the series, that is about where the similarities end. The battlefield series is known for its complex gaming, vehicular combat and intense online play. Battlefield 3, like its predecessors, is pushing the envelope of realism with environmental and gravitational effects being applied to bullets as well as some of the best graphics ever presented in a video game. for hardcore gamers, Battlefield 3 is a must-buy game and surely won’t disappoint.

CONCLUSION

The choice between what games a consumer purchases is ultimately up to them and these three games will offer distinctly different experiences:

- Rage: to escape reality and hunt down representations of oppression and evil.

- Modern Warfare 3: Casual and serious gamers looking for the widest range of competition gratification

- Battlefield 3: Hardcore gamers who want a more realistic gaming experience via physics and graphics

Playstation 3

How To Effectively Use The Youth Academy In FIFA 12

No Comments 17 October 2011

1318849454 84 How To Effectively Use The Youth Academy In FIFA 12

A new feature added to this years FIFA 12 is the Youth Academy, where you can send out scouts all around the world and sign up young schoolboy talent to your clubs Youth Academy.

From there you can nurture young talent until they are 16 years old and either add them to your first team or send them out on loan to other clubs till they are ready to be added to your main team.

This feature is a great option for clubs in lower leagues due to the often extortionate amount of money that managers need to sign lucrative players to their team, where such clubs do not have the financial prowess to purchase such talent.

The Best Potential from The Youth Academy

So how do you use the Youth Academy with great effect? Well the first thing you must do is hire a decent scout that will find the cream of the crop in youth talent, now this can be very expensive in the lower leagues due to budget limitations.

But hiring a scout of three star rating or more is highly beneficial to you finding suitable young talent for your team, choosing the cheaper one and two star scout options will not give you value for money in the long run.

The next two options you find in the scouting section, is the location in the world you want your scout to setup his scouting network and the sort of ideal attribute you want your player to possess.

These two options are entirely up to your own personal preference for the type of player that is suitable for your team, but you may want to setup your scouting network in South America, where all the most skillful players tend to come from.

Signing Youth Players with The Highest Potential

Now each week or so your scout will email you a report on the young talent he has found, and you can look at the young players and choose which ones you would like to sign into your Youth Academy.

If you truly want create great young players to play in your team or sell on for some much needed transfer funds, then looking at the players potential is vital to obtaining such players.

A player potential of between 88 and 95 is the best sort of youth player to sign into your Youth Academy, and signing these players quickly is essential to not letting these players sign for rival clubs.

Sending Youth Players on Season Long Loans

Once these players reach 16 years old inside the Youth Academy you can offer them a contract to sign for your club, when you have chosen a player and signed them into your team it is then beneficial to send your Youth Player on season long loans.

You can of cause add them to your team and play them regularly so their skill rating rises, but if you are in a lower league you really want to loan them out to teams that are in the higher leagues and therefore your youth player will be playing better quality football and their skill rating will rise much quicker.

Xbox 360

Ubisoft’s Uplay still going strong

No Comments 13 October 2011

1318503901 45 Ubisofts Uplay still going strong

Ubisoft launched its own social network, Uplay with the release of Assassin’s Creed II. It’s a layer that runs over the likes of Xbox Live and PSN, and offers players of Ubi titles the chance to use achievements to unlock in-game freebies.

Uplay has been a relatively quiet part of the Ubisoft online offering so far. But as it enters its third year the longer term plan is becoming apparent. and the system is definitely coming into its own, says digital games VP Chris Early.

“we find that people who use Uplay almost invariably do so to unlock more content,” he says. “I don’t want to say it’s addictive but it’s highly utilised.”

Has it helped sell more games, or is it just a bonus for players?

“I think it gives players a better experience of a brand that they like and they’re gonna continue to consume that brand. That might be the next Ghost Recon game that comes out on console. That might be the next Facebook game that you can spend a little money in. That might be the next free-to-play game.

“But it’s going keep you engaged with the franchise which is why it’s important to build that customer base because the more people you get into that connection with the IP that they love then the longer, the more loyal they’re gonna be.”

Xbox 360

Raiders’ owner Al Davis dead at 82

No Comments 11 October 2011

1318332917 11 Raiders’ owner Al Davis dead at 82Published 11:58pm Saturday, October 8, 2011

OAKLAND, Calif. (AP) — Al Davis, the renegade owner of the Oakland Raiders who bucked NFL authority while exhorting his silver-and-black team to “Just win, baby!,” died Saturday. he was 82.

The Hall of Famer died at his home in Oakland, the team said. The cause of death was not immediately disclosed.

Davis was one of the most important figures in NFL history — a rebel with a subpoena. that was most evident during the 1980s when he went to court — and won — for the right to move his team from Oakland to Los Angeles. even after he moved the Raiders back to the Bay Area in 1995, he sued for $1.2 billion to establish that he still owned the rights to the L.A. market.

It was Davis’ willingness to take on the establishment that helped turn the NFL into money-making giant that it is — the most successful sports league in American history.

“Al Davis’s passion for football and his influence on the game were extraordinary,” commissioner Roger Goodell said. “He defined the Raiders and contributed to pro football at every level. The respect he commanded was evident in the way that people listened carefully every time he spoke. he is a true legend of the game whose impact and legacy will forever be part of the NFL.”

But Davis was hardly an NFL company man.

Not in the way he dressed — usually satin running suits, one white, one black, and the occasional black suit, black shirt and silver tie. not in the way he wore his hair — slicked back with a ’50s duck-tail. not in the way he talked — Brooklynese with Southern inflection. not in the way he does business — on his own terms, always on his own terms.

Elected in 1992 to the Pro Football Hall of Fame, Davis was a trailblazer. he hired the first black head coach of the modern era — Art Shell in 1988. he hired the first Latino coach, Tom Flores; and the first woman CEO, Amy Trask. And he was infallibly loyal to his players and officials: to be a Raider was to be a Raider for life.

Coach Hue Jackson told the team of Davis’ death at a meeting in Houston on Saturday morning.

Davis was charming, cantankerous and compassionate — a man who when his wife suffered a serious heart attack in the 1970s moved into her hospital room. but he was best known as a rebel, a man who established a team whose silver-and-black colors and pirate logo symbolized his attitude toward authority, both on the field and off.

Until the decline of the Raiders into a perennial loser in the first decade of the 21st century he was a winner, the man who as a coach, then owner-general manager-de facto coach, established what he called “the team of the decades” based on another slogan: “commitment to excellence.” And the Raiders were excellent, winning three Super Bowls during the 1970s and 1980s and contending almost every other season — an organization filled with castoffs and troublemakers who turned into trouble for opponents.

“Al was a football man — his entire life revolved around the game he loved,” said Tennessee Titans owner Bud Adams, an original AFL owner of the Houston Oilers. “He worked his way up through the ranks and had a knowledge of all phases of the game. that experience aided him as an owner. he was quite different from every other owner in that way. as an AFL guy, he was in that group of people who pushed our league forward. I didn’t get to see him over the last few years and I know many, including myself, will miss him.”

Born in Brockton, Mass., Davis grew up in Brooklyn and graduated from Erasmus Hall High School, a spawning ground in the two decades after World War II for a number of ambitious young people who became renowned in sports, business and entertainment. Davis was perhaps the second most famous after Barbra Streisand.

“We had a reunion in Los Angeles and 500 people showed up, including Bah-bruh,” he once told an interviewer in that combination of southern drawl/Brooklynese that was often parodied among his acquaintances within the league and without.

A graduate of Syracuse University, he became an assistant coach with the Baltimore Colts at age 24; and was an assistant at The Citadel and then Southern California before joining the Los Angeles Chargers of the new AFL in 1960. Only three years later, he was hired by the Raiders and became the youngest general manager-head coach in pro football history with a team he called “the Raid-uhs” in 1963.

He was a good one, 23-16-3 in three seasons with a franchise that had started its life 9-23.

Then he bought into the failing franchise, which played on a high school field adjacent to the Nimitz Freeway in Oakland and became managing general partner, a position he held until his death.

But as the many bright young coaches he hired — from John Madden, Mike Shanahan and Jon Gruden to Lane Kiffin — found out, he remained the coach. he ran everything from the sidelines, often calling down with plays, or sending emissaries to the sidelines to make substitutions.

In 1966, he became commissioner of the AFL.

But even before that, he had begun to break an unwritten truce between the young league and its established rivals, which fought over draft choices but did not go after established players.

Although the NFL’s New York Giants’ signing of Buffalo placekicker Pete Gogolak marked the first break in that rule, it was Davis who began to go after NFL stars — pursuing quarterbacks John Brodie and Roman Gabriel as he tried to establish AFL supremacy.

Davis’ war precipitated first talks of merger, although Davis opposed it. but led by Lamar Hunt of Kansas City, the AFL owners agreed that peace was best. A common draft was established, and the first Super Bowl was played following the 1966 season — Green Bay beat Kansas City, then went on to beat Davis’ Raiders the next season. by 1970, the leagues were fully merged and the league had the basic structure it retains until this day — with the NFL’s Pete Rozelle as commissioner, not Davis, who wanted the job badly.

So he went back to the Raiders, running a team that won Super Bowls after the 1976, 1980 and 1983 seasons — the last one in Los Angeles, where the franchise moved in 1982 after protracted court fights. It was a battling bunch, filled with players such as John Matuszak, Mike Haynes and Lyle Alzado, stars who didn’t fill in elsewhere who combined with homegrown stars — Ken Stabler, another rebellious spirit; Gene Upshaw; Shell, Jack Tatum, Willie Brown and dozens of others.

After lengthy lawsuits involving the move to Los Angeles, he went back to Oakland and at one point in the early years of the century was involved in suits in northern and southern California — the one seeking the Los Angeles rights and another suing Oakland for failing to deliver sellouts they promised to get the Raiders back.

“Personally, I was fond of him,” Bengals owner and president Mike Brown said. “He battled with the NFL, and a lot of us wished that had not been where things went, but under all that was a person I respected. It saddens me to hear that he is gone.”

As Davis aged, his teams declined.

The Raiders got to the Super Bowl after the 2002 season, losing to Tampa Bay. but for a long period after that, they had the worst record in the NFL, at one point with five coaches in six years.

It is fitting that this year’s Raiders team is built in typical Raiders fashion with a bevy of speedsters on offense capable of delivering the deep-strike play Davis has always coveted, a physically imposing defensive line that can pressure the quarterback and an accomplished man coverage cornerback in Stanford Routt.

Once a constant presence at practice, training camp and in the locker room, Davis was rarely seen in public beyond the bizarre spectacles to fire and hire coaches where he spent more time disparaging his former coach than praising his new one.

He did not appear at a single training camp practice this summer and missed a game in Buffalo last month, believed to be only the third game he missed in 49 seasons with the franchise. Davis did attend Oakland’s home game last week against New England.

Although he was no longer as public a figure, he was still integrally involved in the team from the draft to negotiating contracts to discussing strategy with his coaches. Jackson has said Davis was unlike any other owner he had worked for in his ability to understand the ins and outs of the game.

“I’ve never had the opportunity to sit and talk football, the X’s and O’s and what it takes to win in this league consistently on a consistent basis, and there’s nothing like working for coach Davis,” Jackson said.

While other owners and league executives branded Davis a renegade, friends and former players find him the epitome of loyalty.

When his wife, Carol, had a serious heart attack, he moved into her hospital room and lived there for more than a month. And when he hears that even a distant acquaintance is ill, he’ll offer medical help without worrying about expense.

“Disease is the one thing — boy I tell you, it’s tough to lick,” he said in 2008, talking about the leg ailments that had restricted him to using a walker. “It’s tough to lick those diseases. I don’t know why they can’t.”

A few years earlier, he said: “I can control most things, but I don’t seem to be able to control death.”

Davis is survived by Carol and their son mark, who Davis has said would run the team after his death.

Xbox 360

Madden 12 Review – Go With The GameFlow

No Comments 09 October 2011

1318161934 21 Madden 12 Review – Go With The GameFlow

The NFL season kicked off this week and of course, it would be nothing to gamers (and most of the U.S.A) if it wasn’t accompanied by the latest release of Madden Football.

As always with sports franchises, we get told about a whole list of new features and improvements over the previous year’s title and are the targets of marketing people who want to convince us that this year’s version is the definitive one.

So then… is Madden 12 worth your money for another year in a row?

It’s always a challenge reviewing sports franchise games, especially those of the EA annual release variety because readers are instantly split into two groups; those who have last year’s version (and possibly more) and then those who don’t and might want to finally jump on the train.

It is then, only logical to compare Madden 12 to Madden 11 (I made sure to play both this week to do some comparisons) because not only is it the next version of the game, but if it’s isn’t better… well then you should go and pick up a much, much cheaper copy of the previous year’s game instead (or just stick with it if you already own it).

I would actually highly recommend that you give our Madden 11 review from last year a quick read before continuing, just to get yourself up to speed.

INter-CEPTION

In a very curious move that I felt I needed to point out, EA decide to just completely jump on the Inception bandwagon and completely highjack a song made famous for its usage in the Inception move trailer and just pop it into the game’s intro. to make it all the more obvious, hitting the start button to get into the menu even sounds the now-all-too-famous BWAAAAAAA noise that we all know and love (click the link if you don’t know what I mean).

Out with the old…

Let’s get started with the core modes and gameplay components that most people looking to buy or upgrade would be interested in.

While all of the game modes and extras are still in place, a few elements have been changed. I’ll get to the more in-depth stuff in a moment, but on a basic level some new features have been added including Dynamic Player Performance which makes players’ rank rise and full depending on their consistency and performance in their previous games. get someone on a hot streak and he will shine, catch them screwing up all too often and they will only get worse.

Online mode hasn’t really changed much at all, however Online Communites have now been added, which adds a sort of clan/guild way to play with friends and other opponents. For those interested in management, there are now systems for scouting rookies as well as a free-agent bidding system.

Make the play

Last year, I praised Madden 11 for making a very good effort to welcome in newcomers by allowing GameFlow to pick your plays. Not only that, but the coach would actually talk you through the play and what you are trying to achieve, letting new gamers focus more on the gameplay whilst also getting a feel for play calling and what it’s meant to achieve. I also liked the fact that you were allowed to rewind and retry the play if something went horribly wrong.

All of these functions made Madden 11 perfect for those who wanted an entry point into the series. The best part was that it was all optional, so veterans could turn it off and get onto all the really gritty stuff.

In a very strange move, Madden 12 takes some steps backwards, opting to completely remove the rewind option, change the way GameFlow works and also remove the great coach voiceover that talked you through the plays. Now, the new GameFlow gives the player more control allowing you to select from three options: Game-plan (the suggested play), Run and Pass for when you are on offense and then Game-plan, conservative and aggressive for when you are on defense.

Now, this is a bit of a toss up, as I like that some extra control has been given to GameFlow, however I really miss the ability to have the coach talk players through the player and explain why they are doing it and what it’s purpose is – especially when this could have been optional. This combined with the lack of rewind means that veterans will be fine, but anyone looking to get into it will be much more confused than necessary, especially when the options were there just one year ago.

In terms of overall gameplay, Madden 12 does still feel as solid as Football games can get. It’s easier to access your strategies, audibles and so on now and the overall feeling of the game’s controls and core gameplay are the slickest they’ve ever been thanks to constant balancing, but there’s still some room for improvement in future (how else would they make Madden 13?).

Eyes on the ball

Madden 12 has really picked up its presentation game and is a very decent step above last year’s game in terms of visual presentation specifically. The menus are way more slick, the game interfaces are way more easy on the eyes and the camera styles have all been changed to mimic that of a real televised broadcast, from helicopter cams of the stadium right down to on-the-field shaky handi-cams.

Players have more emotion on their faces now (although some facial animations look awfully strange and zombie-like at times), some extra touches have been added such as blades of grass on the pitch for close-ups and the stadiums and crowds look absolutely fantastic although the framerate has a tendency to skyrocket and sag depending on what the camera is pointed at. Animations on the other hand look about the same as last year’s introduction of the Locomotion system, although I could actually swear that Madden 12 looked a little less smooth than last year.

Madden 12 is also plagued with odd graphics problems that range from animations skipping frames or even playing over twice for no reason to visual glitches like the player routes’ arrows on the field blinking like a broken neon sign. It doesn’t happen rarely either, as I noticed happening around half of the time I brought up the routes and surely… issues like this should never have made it past quality control before going into production.

I’m also just gonna take a moment to note that years on, they still don’t live up to the original target renders that were released for this generation of consoles.

Sounds like trouble

For every step forward that Madden 12 made in the visual department, it takes a step (or two) backwards when it comes to sound. The soundtrack itself is a big improvement over last year’s Guitar Hero playlist and offers a much better variety ranging from Dubstep Korn music to the hot new Beastie Boys single. Sound has a strange habit of cutting out at times, and there was more than one occasion where a group of players would slam into each other with not so much as a single audio cue to let you know. Many a touchdown also felt very anti-climactic when a player runs into the end-zone only to have the crowd stay in a strangely quiet hum rather than cheer or boo… you can just tell that something was supposed to trigger, and just didn’t.

Commentary? more like comment-terror

The issues really hit home when anyone or anything starts trying to talk. First of all, I already complained that the GameFlow coach voiceover doesn’t even exist anymore, which I thought was a big shame, but not as big a shame as the appalling commentary. The commentary sounds incredibly broken up and robotic at times, especially when one of the guys cracks off “…and the current score at half-time is… the Steelers… … 7 … … and … the Eagles… … 10”.

What’s way worse though, is realizing that you are already hearing repetition by your second game and it only got worse and worse for me (playing as the Pittsburgh Steelers) to have to hear the same introductions to my offensive line-up (with a whole rant about Hines Ward being destined for greatness) and my defensive line-up (with Troy Palumalu being the bee’s knees) every single game, with no change whatsoever.

Conclusion:

There are many reasons to believe that Madden 12 was some sort of unpolished rushjob, and the lack of shine is terribly evident in some places. at the same time the gameplay and presentation refinements are worth noting as well.

In short, if you are a Madden veteran and love having the latest version, you can find enough reason to fork out some more money this year. If however, you are thinking of getting into Madden and need a good place to start, I can think of a hundred good reasons for you to rather go out and buy a copy of Madden 11 instead, that will not only ease you into the world of football a lot better, but will also do so for a much, much lower price.

Scoring

Gameplay: 8.5/10

I miss some of the features from Madden 11 but the gameplay itself is as good as it’s gonna get.

Design and Presentation: 8/10

Menus and new graphics are great but don’t make up for the audio and visual glitches as well as the terribly bad and repetitive commentary.

Value: 8/10

All the modes are still there to be played, but there’s nothing significantly new over older versions of the game.

OVERALL: 8/10

Every couple of years in a sports franchise’s lifespan, a version comes out that leaps ahead and makes it the must-have version of the last couple of years. This isn’t bad, but it isn’t one of those either.

[Reviewed on Xbox 360]

Wii

My Dallas Mommy Wii Just Dance Summer Party ~ 50% Off Today ~ Only $14.99!!

No Comments 01 October 2011

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Wii

Michael Jackson Wii Game Review

No Comments 28 September 2011

1317234924 19 Michael Jackson Wii Game Review

If you are looking for a Michael Jackson Wii review then look no further, you will find it right here. there are a lot of cool things about this dance game that you are sure to love once you know what the key features are. Whether you are someone who enjoys breaking out the video games in the middle of a party or you just want to have something fun to do with your family at home, this is definitely the game that you want to check out. Here are some of the things that people everywhere are talking about.

One thing that people are happy about when it comes to Michael Jackson: the Experience is the controller is all you need to be able to play the game. with most of the dancing games that are available for the Wii there is extra equipment required to be able to play. this means that you have to spend more money to be able to play.

This game is playable with up to 4 players so if you have 4 Wii remotes then everyone will be able to hook up and play together. Again, there is nothing special needed to play this game. All you have to bring is a controller and the willingness to have a good time.

Something else that people love about this game is how easy it is to follow along with on the screen. Michael Jackson has some rather complicated dance moves that you will be learning in this video game, but it is easy to follow along on the screen and the controller does a great job of picking up the movements that you make.

There are 26 chart topping hits that are available to sing and dance to on the Michael Jackson video game. that means you will be able to have hours of fun going through and learning the dance moves for each of the songs on the game. then, once you are finished, you will be able to do it all again, or you can challenge a friend to a dance off if your friend is up to it.

This review of the Michael Jackson game for Wii is not the only features available. there are a ton of other things that you will be able to do on this game and loads of fun that are waiting for you to have. make sure that you take a look at the other features that are available so that you will be able to know that this is the best dance game for Wii.

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